Digital artlife

Anna Lorentzson art and design

  • First flight on IVAO and Oculus rift test.

    First flight at IVAO. And first leg of Nordic VFR tour. And tech test with the Oculus rift. When i got all things going it was a lot of fun.
    Some mist and light rain at landing field. But when the landinglights broke thru and i saw the RWY and another Cessna was waiting to go it feelt soo real.
    Virtual reality will change flying a lot.
    Soon Flightinside will come out as 1.0 then there will be more flying.
  • Avatarfest this weekend and our grid is up-

    You can see our downloads on the 2worlds2go grid if you are thinking of downloading during Avatarfest.

    newairport 002

    Welcome to take a look.

    Hypergrid adress

  • Avatarfest i be there

    theairportopensim_001 Tomorrow Avatarfest starts. I have a exhibition and i will try to be around as much as i can. hypergrid: Tomorrow i will do new uploads of 2worlds city and the airport OAR:s. Some new uploads and making them work together. Bridges. There will also be a new OAR called Paradise but it is a big sandbox or whatever you want it to be. It fits with the other islands. looking forward to a party on the grid.
  • So what to learn from Opensim conference.


    Just got of the grid and thinking about all the stuff I have learned from the last two days. I have to say I am feeling a lot of mixed feelings. The conference is of course a success. TY guys well done.

    But listening to Philip and the new tech developments I am not that sure about the evolution of Opensim. It is a big and complicated nest of code guarded by very few people. Can it change enough to be relevant in a few years? The new Second life and I suppose there will be a few new worlds will make it even more difficult to be something to spend time running and developing. On the other hand I see a lot of dedicated people using Opensim for business and recreation.

    My artist me say that this is a great platform for different art projects but my CEO of 2worlds2go say maybe to do something else. I did think that I would come out of the conference inspired and full of energy to create more stuff on my own grid. But instead I just feel conflicted.

    One big thing is the Oculus rift. I know it really works best in Second life and Opensim but I have this strange feeling it will not be the game changer people think.. A lot of talk about it but nobody really used it. Its like a great idea, but only on paper.

    I am going to get some sleep it is late in Sweden and see if I feel the same way tomorrow. I am sad to say I think I will do so. It is the future of Opensim and Second life that bothers me not the fantastic and great Opensim conference that was really fun. That’s one good thing.

  • First day at Opensim Conference


    It have been really good and is not over yet. Try to stay up for a few hours more. Of course Philips keynote was a eye opener. It is like where do we go from here. Loved the Avatars face animations in real time.

    Some minor problems with the tech as at all RL conferences but that is normal. Little bit disappointed about that nobody talks about the very world driving topic of SEX . It did probably build Second life in the beginning. Somebody should talk about it.

    Been a good day any away.

  • Moving or leaving. That’s the question?


    Now when we have to move the stores and gallery again I have been thinking hard about if I should scrap the total project. No more virtual worlds. Leaving Second life and close the Opensim servers. It is a lot of work to run everything and maybe I can make better use of my time and money. I can log in now and then but I do not have to be a creator.

    My problem is that I really believe that virtual worlds have a future. Today it is hard to make a buck and keep it going. Opensim have great potential and many dedicated developers working on it. But there is not many applications outside a few education and entertainment grids. We are a exclusive group that do this.

    Everything in my body, brain and business sense tells me to give this up.

    Well, I am probably a idiot. But I think I keep going. As a artist you always have to fight the odds  so I am used to it. I have decided to continue to believe in virtual worlds against every good reason. See you around the grid and hopefully on the next Opensim conference.

  • My fav art place in SL closing down. Avalon town.


    Avalon town is closing down. Avalon have been the home for Nilsart gallery, Art space magazine and 2worlds2go for many years and I am very sorry to see it go. Of course it is a lot of work to run a a large community with art gallery's and shops.

    And Avalon town have always been very well managed. A very nice build and I have been proud to make it a home for Nilsart gallery. I like to walk around in this nice build with very little clutter but I suppose at the end of the year that’s over.

    A sad day for Second life.

  • Aurora sim. Big areas to fly around in.

    I am waiting for the day when I can sail and wind and weather makes a difference. My ship moves as it should on beautiful simulated waves.


    I have been testing Aurora sim and I used it on a 64 bit Linux install. It is my developer machine for Linux so I have a lot of library's on it and Aurora compiled just fine. No problem to set it up but I never go the database to work so I just switched to MySQL and it worked great.


    I wanted a 1024*1024 sim and that was no problem. I got a lot of space. Made a terrain file and installed also worked great. And I loaded some IOR files and then I was in some trouble. Worked for a while and then I got some asset loss. Textures and buildings disappeared. But it is a alpha software so that’s ok I guess. Could be some database or connection problems.

    The big think with Aurora sim is that you can get big areas to sail or fly around in and you can move between sims.

    The bad thing is that like Opensim and Second life the physics sucks big time.

    I have been trying to make skies, surf boards, boats, planes and trucks and it is no use. It is just to bad. I have even tried to make my own physics but the only thing that interacts with the sim is push() and it is not responsive enough to get any feeling.

    In Opensim you can run several sims as one but it is a little bit of a hack.


    This is my from the OSgrid I have added a island I am building right now. What structure that will finally win Opensim or Aurora I do not know. The developers say that the problem is in the viewers not the servers.

    I will continue testing the Aurora installation. Big areas makes it possible to do fun stuff together with friends and There world have a great working physics engine for vehicles so it is possible to make it work. But I think it must be in the viewer.

  • Second life in my phone.

    Just got Lumiya And it works great. I have a very cheap phone and it works anyway. So now i have SL in my pocket. Just waiting for a graphic app to my Ipad.


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