Digital artlife

Anna Lorentzson art and design

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  • The world turns even if I do not blog

    digitalkitten

    I have not had anytime for my website in a long time but now I am looking in to finding some new way to blog from in world. I am in Second life and on the hypergid all the time but for some reason posting is more difficult when you are used to just sap away a mess to a website. This is annoying.

     

    Anyway all the Opensim and Second life stuff  its now on http://digitalkittens.net Check it out there.

  • The world turns even if I do not blog

    digitalkitten

    I have not had anytime for my website in a long time but now I am looking in to finding some new way to blog from in world. I am in Second life and on the hypergid all the time but for some reason posting is more difficult when you are used to just sap away a mess to a website. This is annoying.

     

    Anyway all the Opensim and Second life stuff  its now on http://digitalkittens.net Check it out there.

  • The Oculus, the brain and rides in Second life.

    ridesinSL

    It seems that somehow my brain have accepted that the world I see thru the Oculus is not the real one and I do not get so sick anymore. Plastic thing the brain. So now I can go on all the great rides all around Second life. I have always loved rides. I have done all the train rides in SL and some more.

    Now going on rides are even more fun. Some scenery's are just astonishing in the Oculus.

    And yesterday I did two transports in Euro truck simulator. Before I could not take more than 5 minutes. Had some steering problems and drove up on the side of the highway. The truck leaned and I tried to hold on to not fall of. Sometimes it is just too real.

  • The new exhibition at Nilsart gallery. Tomais Ashdene.

    FlagtomaisSometimes you find a artist that you just want to show to the world. Tomais Ashdene is such a artist. In his work I find more than just pictures of the Second life world. There are stories. What happened before or what happens after. It is not just the perfection in the technical work but the way he makes the image continue to explore his virtual life and the world around him. There are many good photographers in Second life but very few that makes the pictures relevant even beyond the virtual self.

    I am happy that we can show Tomais pictures and you are all welcome this Saturday the 10 at 1pm SL time to party and meet the artist.

  • 2014 the year virtual reality changed forever.

    In many ways my 2014 was not a good year so i am really looking
    forward to 2015. I had to work on my artist career and could not
    spend as much time in virtual as i wanted and it was really
    frustrating. Anyhoo.

    Burn21


    2014 was the year i got my Oculus Rift and the virtual reality i
    had known would for ever be something totally else. Opensim and
    the Second life grid changed and now i always use it when i am in
    world. It is a totally different experience using the Oculus in
    world that i can not really describe the feeling. The only way to
    understand is to try one out. If you get a chance do it.

    Ok there are a few drawbacks. The motion sickness can be bad but i
    have learned how to use the Oculus and after a while you do not
    get sick anymore. You can not chat as usual. Linden labs viewer
    have solved some of the problems but i still can not see my
    keyboard. So voice it is. But not many use voice on the grids.

    And the viewers are not ready yet. I use the CtrlAltDel viewer
    because the Linden lab viewer have some stupid software that do not
    let you see all prims in some kind of attempt to speed up the
    viewer. Please take that out or let me decide what i want to see in
    a scene. But the Linden lab viewer on the other hand have solved
    the user interface very nice.
    TowerCG

    When i visit a place i want to see everything in the fantastic builds around Second life and the hypergrid. This year i am buying a super duper graphics card just for this.

    This year i am not going to obsess on the real life artworks that much and spend some more time on the grids. I may even come up with some new products if there is a way to manage the very stupid new EU tax laws. Yes i confess i am also in it for the money. A artist life is both poor and boring. Some cash makes it more fun. But over all the exploring of virtual hardware and software is the most exciting for me.

    The Opensim conference was a great success. Once more. It is nice to meet other fellow enthusiasts and have a chat. I do not know if we are a elite in the virtual worlds or just a bunch of wackos? Future will tell. It was fun.

    The OSgrid went down and never came up. So I created my own hypergrid. And soon realized that I have no time to run my own grid. The islands on the OSgrid was up for months and I had them for years with out much work. So I hope the guys get it up running again. I will be back.

    And 2worlds2go is another project I miss treated 2014. It is going in all kinds of directions with Second life, The gallery, Opensim and my flight simulation. If it is going to work I have to focus and start working together with other designers. I always meet great designers in Second life that like to work with their designs but do not have the time and skills to run a company or even want to. There is a business idea in here somewhere. I am down sizing somewhat. I have a real life company too. Everything takes time.

    So for all you out there in virtual lala land. This will be the
    best year ever. See you around the grids.

  • Building a virtual world.

    buildaworld

    I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer.

    So what should a new world look like?

    I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly.

    So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest.

    Things that was cool in the beginning.

    Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused.

    Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for ….

    Takes us to

    Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement.

    Things I was totally wrong about.

    Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create.

    Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to.

    Other.

    Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that?

    And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income.

    Some thinking about what a world would look like.

    Hope more to come.

  • Building a virtual world.

    buildaworld

    I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer.

    So what should a new world look like?

    I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly.

    So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest.

    Things that was cool in the beginning.

    Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused.

    Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for ….

    Takes us to

    Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement.

    Things I was totally wrong about.

    Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create.

    Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to.

    Other.

    Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that?

    And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income.

    Some thinking about what a world would look like.

    Hope more to come.

  • Time for another virtual year 2014.

    Sitting on chimney
    The big question have been when are virtual worlds really make a break through. I do not think it is going to be 2014. No new worlds are around the corner. No big updates. Many online games are fighting to survive and Second life gets smaller and smaller. Cloud party and There have very few people online and the Opensim grids are big but empty.
    Many people believe that the Oculus Rift http://www.oculusvr.com/ will be the next big thing. I think it will change and expand our way to use computers but only for hardcore gamers and there will be applications we have not seen yet. For virtual worlds my guess is as good as yours. The user interface must be totally redesigned and you need a Kinect or a Leap motion https://www.leapmotion.com/ to really get it going. That’s a lot of hardware and I really do not think that the average user will  get all the stuff and then learn how to use it. By the way I will get all the stuff.
    The Opensim conference was a great success and all the enthusiasts was there. Opensim is a great way to start a world and the people behind it does a great job but Opensim grids are far less visited than Second life. The builds are in some cases good but not even close to some of the best in SL. I find that when people get there own island they have no idea what to do with it. 2worlds2go have a island on the OSgrid. It have been running for years but not many people visit it. More now as we have a hypergrid port. I also made several islands for download on http://2worlds2go.com and today they have been downloaded 210 times. This is not a virtual revolution.
    Will virtual worlds go away? No I do not think so. I just joined the Vatsim network. http://www.vatsim.net/ I want to learn how to fly my virtual plane in a more realistic virtual world. It all builds on a very old software Flight simulator 2004. But there are when I am write this 644 people online flying all over the world. There are thousands of plane and airports to download on the net and company´s and a community still making new software to expand the possibilities of virtual flying.
    This is the way forward. A community and company´s expanding the original software. Linden lab will sooner or later find Second life to be a failing income and scrap the servers but virtual worlds will live on. Virtual worlds are a social experiment and have a loud and lively community. I see a lot of great builds and a area that works is art. I visit gallery´s that I could never go to in RL. It have expanded my life and I hope it will do so even in the future. But I do not think 2014 will be the big break. Just another year with hard work.
  • Back in Second life or where did the boats go.

    After a nice vacation I am back in front of my computer and in Second life again. A big rebuild of my network and some hotting up my workstation, and I am ready for a new year in the virtual world business.

    homeharbour_001

    I did some exploring. Seeing old places I like. One of them is this harbor. It used to be full of boats. There is a slow drain of people in SL or nobody have money in this economy.  I really hope the day comes when this place is full of boats again.

    I am working on some kind of specification of what a virtual world needs and testing different software to see if it possible to build a world.

    Opensim looks best but there are other ways to start at world. I can write software so maybe add to Opensim or maybe write something of my own.

    The work continues and I feel that 2013 can be a very exciting year.

  • OAR files now on the website

    2worlds city and the airport are now ready for download. Finally. Please report bugs and other stuff to the gamemaster.

  • Mesh the new thing

    Mesh the new thing by SL explorer
    Mesh the new thing, a photo by SL explorer on Flickr.

    Now when i have repaird the servers and can work again i have time for some exploring. Checking out new meshes. It will change SL with some nice artworks. But it is difficult to work with mesh creation programs but easyer than sculpts. I think prims will be around for some time. From cyberserenity Vella via bloghud.com

  • Playing around with the camera

    All kinds of new things to do with a camera. Using different lenses as the ones i have in real life. And changing the use of shadows and lights. Really like the new viewers. I have to because the Linden lab viewer do not work at all on my computer. From cyberserenity Vella via bloghud.com

  • The new Nilsart gallery on it´s way.

    newnilsart

    Finally I found some nice land to rent for the Nilsart gallery and the new building is taking shape. This time it is going to be a super modern Scandinavian building with interior of light wood and concret.

    A shop and a exhibition area in nice size. The first Nilsart gallery was very very big and I have learned that it is very difficult to get that many pieces for a exhibition.

    I hope it  is going to be ready after the weekend. I have to go and see some RL exhibitions to so I build when I have the time.

    Now I have to think about new gallery stuff again.

  • Blue Mars good graphics.

    Bluemarsexhib

    I visited a exhibition are in Blue Mars and the graphics are so good that you feel like on a real life exhibition. To show of products and information Blue Mars is a lot better than Second life but the areas download time was 40 minutes. That’s way to long. More products even longer download times.

    Second life buy the Cryengine 2 make the world a more beautiful place.

  • New web and OSgrid server.

    This weekend I am putting in a new server. And to do this I have to close much of the network. Some websites and the Island on the OSgrid will be down from time to time.

    The bright side is that this new one have some more space for developing and capacity for more websites.

    As it is a developer server I am moving the digital artists network so I can run backups and get some more space for stuff. Some new joomlapolis community software wiki and forums moving to.

     

    But the weekend will be shakey.

  • So you are bored?


    So you are bored?
    Originally uploaded by nikki_webmistress

    Take a train ride. The ticket is 10L and it lasts for 24 hours. If you are like me and love trains both in RL and SL. I think i like train rides because my grand parents took me one a lot of them when i was a child. Anyway its slow, no action, just hang out of the window. Yes i own a copy of Train simulator. From cyberserenity Vella via bloghud.com

  • Walked in to a photo exhibition


    Walked in to a photo exhibition
    Originally uploaded by nikki_webmistress

    I traveled to see a fellow photographer, Special Jewell. Som very nice SL photographs. So good i had to buy one. The one behind me. Special have found a new way to look at SL photography and i find that it makes me happy. So back home to my place to find a wall for my new art piece. From cyberserenity Vella via bloghud.com

  • Today i am in Mexico


    Today i am in Mexico
    Originally uploaded by nikki_webmistress

    On my forever world tour i made a small stop in Mexico. I have made a camera that i bring along on my shoulder. Its a copy of my old Olympus from RL. But i think i have to do a new one. Maybe with some photografer animations. I just want the best. From cyberserenity Vella via bloghud.com

  • Tourist in SL


    Tourist in SL
    Originally uploaded by nikki_webmistress

    As i really do not have time for RL travel right now. It is great to be a tourist in SL. Found this nice Monestary. And now i am off to some nice village by the sea. Wonder if i can find a nice restaurant? From cyberserenity Vella via bloghud.com

  • What's up 2010

    internalgrid

    //My Ruth on the internal grid.//

    So much work so little time. What is happening at 2worlds2go this year?

    First of all i have found a new spot in Second life for the Nilsart gallery. The building is almost ready and i am trying to find a new exhibition to start up the gallery.

    All the websites are slowly taking new shapes and i publish them as they get ready.

    All the Linux OpenSUSE servers are now running 11.2 except one that refuses to upgrade. I do not know why?? On the Linux servers are also several new Opensim islands that form our development grid that is accessible thru a vpn line for all developers and testers.

    The OSgrid server and island have been working for several month know and the 2worlds city are ready for publishing and free download.

    A new purchase of a game system for MMO. And a lot of mySQL work for testing the new system. Its like a small World of warcraft with a downloadable client. Its a show off for this year.

    And of course Second life. Some more serious work with products for business development and sales. Stores and malls as a building block system. I really want to make shopping in SL more fun and look better.

    And of course some new photo work with ads to follow. And the new fashion label Rebecca de Milneaux the first store is ready:: products to follow.

    When all this is out of the way i really hope to have some time for Art space magazine. And my IRL company too.

    I think that sometime during 2010 2worlds2go have to employ some more Second lifers or IRL people. I am pushing 12-15 hour days right now and i can not keep it up forever.

    I think we are on a roll and i am really looking forward to a new fresh year.

    Lets all go virtual.

  • The stupid business model.

    I bought a copy of Everquest II yesterday and it got me thinking about why I have to go to my game store to buy a MMO. When I have installed the thing it starts to update itself for a few hours. I have to download the complete game again. Why did I have to go to the store at all if I have to download it from the net anyway. This business model makes me kind of angry. Are the game company’s making me pay several times for the same game?

    The more social MMO´s are free to download. Second life, There and others. But when I want to kill goblins I have to take a trip to my nearest game store. Of course there is Entropia. Maybe I just stick to killing strange animals and explore.

  • New year at the gallery.

    New year at the gallery.
    Its time to find a new exhibition in the Cetus gallery and wish everybody a new great art year. This is my first post from inside of Second life just hope it works.

  • The sculpture of light.



    If you want to see some very nice light sculptures you can go to The Bluffs Nature Preserve. http://slurl.com/secondlife/Lappet/146/50/101 There are many around Second life but i really liked this ones.
    And once again its art competition at Dreams. This year i try to do some new digital 3D art piece or something. I have not decided yet. See you there. Slurl will follow when i am ready.
  • Its another year.

    Will Second life expand in a declining US economy? Is it possible to develop a very complicated piece of software? And make it more complex, and then survive the bug and dollar cost. Maybe and maybe not.

    In my studio.
    I am working with several new pieces of software for 3D and programming. I really hope to make some fantastic new stuff this year.
    Dark basic professional with all the plug ins.
    And a lot of new design stuff.
    See you in all virtual worlds.

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