Digital artlife

Anna Lorentzson art and design

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  • The Oculus, the brain and rides in Second life.

    ridesinSL

    It seems that somehow my brain have accepted that the world I see thru the Oculus is not the real one and I do not get so sick anymore. Plastic thing the brain. So now I can go on all the great rides all around Second life. I have always loved rides. I have done all the train rides in SL and some more.

    Now going on rides are even more fun. Some scenery's are just astonishing in the Oculus.

    And yesterday I did two transports in Euro truck simulator. Before I could not take more than 5 minutes. Had some steering problems and drove up on the side of the highway. The truck leaned and I tried to hold on to not fall of. Sometimes it is just too real.

  • The new exhibition at Nilsart gallery. Tomais Ashdene.

    FlagtomaisSometimes you find a artist that you just want to show to the world. Tomais Ashdene is such a artist. In his work I find more than just pictures of the Second life world. There are stories. What happened before or what happens after. It is not just the perfection in the technical work but the way he makes the image continue to explore his virtual life and the world around him. There are many good photographers in Second life but very few that makes the pictures relevant even beyond the virtual self.

    I am happy that we can show Tomais pictures and you are all welcome this Saturday the 10 at 1pm SL time to party and meet the artist.

  • 2014 the year virtual reality changed forever.

    In many ways my 2014 was not a good year so i am really looking
    forward to 2015. I had to work on my artist career and could not
    spend as much time in virtual as i wanted and it was really
    frustrating. Anyhoo.

    Burn21


    2014 was the year i got my Oculus Rift and the virtual reality i
    had known would for ever be something totally else. Opensim and
    the Second life grid changed and now i always use it when i am in
    world. It is a totally different experience using the Oculus in
    world that i can not really describe the feeling. The only way to
    understand is to try one out. If you get a chance do it.

    Ok there are a few drawbacks. The motion sickness can be bad but i
    have learned how to use the Oculus and after a while you do not
    get sick anymore. You can not chat as usual. Linden labs viewer
    have solved some of the problems but i still can not see my
    keyboard. So voice it is. But not many use voice on the grids.

    And the viewers are not ready yet. I use the CtrlAltDel viewer
    because the Linden lab viewer have some stupid software that do not
    let you see all prims in some kind of attempt to speed up the
    viewer. Please take that out or let me decide what i want to see in
    a scene. But the Linden lab viewer on the other hand have solved
    the user interface very nice.
    TowerCG

    When i visit a place i want to see everything in the fantastic builds around Second life and the hypergrid. This year i am buying a super duper graphics card just for this.

    This year i am not going to obsess on the real life artworks that much and spend some more time on the grids. I may even come up with some new products if there is a way to manage the very stupid new EU tax laws. Yes i confess i am also in it for the money. A artist life is both poor and boring. Some cash makes it more fun. But over all the exploring of virtual hardware and software is the most exciting for me.

    The Opensim conference was a great success. Once more. It is nice to meet other fellow enthusiasts and have a chat. I do not know if we are a elite in the virtual worlds or just a bunch of wackos? Future will tell. It was fun.

    The OSgrid went down and never came up. So I created my own hypergrid. And soon realized that I have no time to run my own grid. The islands on the OSgrid was up for months and I had them for years with out much work. So I hope the guys get it up running again. I will be back.

    And 2worlds2go is another project I miss treated 2014. It is going in all kinds of directions with Second life, The gallery, Opensim and my flight simulation. If it is going to work I have to focus and start working together with other designers. I always meet great designers in Second life that like to work with their designs but do not have the time and skills to run a company or even want to. There is a business idea in here somewhere. I am down sizing somewhat. I have a real life company too. Everything takes time.

    So for all you out there in virtual lala land. This will be the
    best year ever. See you around the grids.

  • Final setup. Many flights no software crashes.

    latestfssetup

    After many tests to try and figure out how to use flight simulator 2004 without the program crashing on finals I think I found a way.

     

    FS9 is not compatible with Win 7 and I just could not use it when I never knew if it would crash or not so measures had to be taken.

     

    I found a old computer and did a new install of Win XP and FS9. I installed the same add on scenery and my fav Flight1 ATR-72 500. A complicated plane for any computer to run. But it works in XP and not Win 7. I can still crash the FS software if I open and close a lot of windows. Suspect memory leak somewhere.

     

    If I keep to the 3D cockpit and open the windows I need once it is really good. I have made many flights now and no crashes.

     

    But I wanted to use my Win 7 machine to so I bought Wideview again. I used to have a license but I have no idea where it is. It is a great piece of software. I use it to run a second copy of FS9 on my work machine. It makes FS9 run in slew mode and that do not crash the software. So here I have two side views. Great for taxi and looking out when flying. I cant see other VATSIM traffic on the side views. For that I have to use FSX I suspect and I have to buy a second copy of it. That will be my next project as soon as I get my wings on VATSIM. 

  • Building a virtual world.

    buildaworld

    I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer.

    So what should a new world look like?

    I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly.

    So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest.

    Things that was cool in the beginning.

    Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused.

    Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for ….

    Takes us to

    Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement.

    Things I was totally wrong about.

    Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create.

    Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to.

    Other.

    Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that?

    And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income.

    Some thinking about what a world would look like.

    Hope more to come.

  • Flying controlled airspace by accident.

    pilot_002

    Today I was doing my usual flights. Morning from ESSV to ESSB and afternoon back again.

     

    This morning FS9 crashed to desktop twice. So I did a hunt for bugs and it seems that the flight computer on my Flight1 ATR-72 crash FS on Win 7.

     

    So I decided to do the afternoon flight without the FMC and as the ATR-72 have no GPS it would be some real flying.

     

    I filed my flight plan and went to work. But when I logged in to VATSIM I saw that I was going to fly in controlled airspace for the first time. Not really prepared for that.

     

    It is just to do it and it went so and so but I learned a lot. As I have FSinn on a second computer and I did not get voice to work there was a lot moving around in the cockpit. Fortunately not much traffic so I did get a lot of help from ATC. Happy about that. It is not that easy with all the software. I can do the flying but the rest is new to me. It is totally different from the automatic ATC in FS. But more fun.

     

    And FS did not crash. And I got a voice to work in the end so next time I hope for better flying. 

  • New hardware test on VATSIM

    Todays flight worked very well. NO SIMULATOR CRASH. And my new plane ATR 72-500 worked without a glitch.

    I have move FSinn to another computer. I suspect that all changing off windows did eat up some memory and made Flight simulator 9 to crash.

    Have to see what happens in the future. Now I have to do some reading to learn the new airplane. The story continues.

    hardwaretest4

    Less cluttered cockpit environment. Landing at Bromma.

  • The VATSIM adventure continues.

    finalsBromma

    Landing at ESSB Bromma Stockholm.

     

    Now I have done several flights in uncontrolled airspace and it works good. I tried several different hardware settings with add-ons and it have not worked very well. FS crashed several times on finals and that is no fun at all. So now I am running just a FS2004. I have FSX to but when you need to do minor adjustments when landing it does not work well. I am running the simulators on a 8 core machine with a mid range NVIDIA card and it still is not enough.

     

    As I like to fly in Sweden and only use prop planes I can use the excellent free airports from RB design/Swedflight  http://www.rbdesign.se/swedflight.html. It is nice to taxi on a well done airport.

     

    So next up is controlled airspace and maybe get the voice to function. And I will try to move FSinn to a second computer. There are to many windows to keep track of right now and maybe it will be easy to get voice to work as well.

    Still figure everything out. Jets are far away Ler.

  • VATSIM first flight IFR Visby to Bromma

    firstflight

    Safely landed at ESSB Bromma Stockholm

    My first flight was somewhat of a adventure. First the computer that the instruments where on did not work when I was ready to taxi, Quick change. Then departure went very well and flying to Trosa was also ok. Made some errors on ATC when my connection did not work. Wanted to do a STAR approach to the airport. It was ok in the beginning but then it all went sideways.

    Could not find the airport. I have done this flight simulated a few times to learn but connected to the network everything changes and gets more “real”. I never even thought of taking up the GPS to look where I was. I was so set on doing it on instruments. And the the ILS on the instruments computer did not work so I was kind of lost. Looking around I could se I had missed my approach, so I picked my self up and did a GO AROUND. Lucky the weather was great in Stockholm so second time around i made a VFR. Not the greatest but I landed on the runway on time.

    I think a few people came on to see the crazy woman. But I was so occupied landing I did not care. It was great fun and I cant wait for the next time. I be better.

  • Starting up on VATSIM

    DSC09890

    My interest in flying started when I as a child used to play around and in the airplanes at the old Malmoe airport, Bulltofta. And we were flying Cessnas a lot. I wanted to be a pilot but life took another path.

    After many years out of the fly zone I have found my way back to simulated flying. I have been flying around the world since my first software on the Commodore 64. I have over 50 different types of flight software for all kinds of machines.

    But it have all been just for fun until now. I found VATSIM and there have been a lot happening with simulated flying. Internet and powerful home PC. Network Flying is another thing.

    vatsim-official-2010_0480_r 

    These guys mean business so I have yet to do my first flight in the network. Reading up and listening in. And I have found that my PC setup does not work when you are trying on a approach to a busy airport. Need to rethink my cockpit.

    But it is a lot of fun and sooner or later you see me with the other pilots roaming the sky.

  • Time for another virtual year 2014.

    Sitting on chimney
    The big question have been when are virtual worlds really make a break through. I do not think it is going to be 2014. No new worlds are around the corner. No big updates. Many online games are fighting to survive and Second life gets smaller and smaller. Cloud party and There have very few people online and the Opensim grids are big but empty.
    Many people believe that the Oculus Rift http://www.oculusvr.com/ will be the next big thing. I think it will change and expand our way to use computers but only for hardcore gamers and there will be applications we have not seen yet. For virtual worlds my guess is as good as yours. The user interface must be totally redesigned and you need a Kinect or a Leap motion https://www.leapmotion.com/ to really get it going. That’s a lot of hardware and I really do not think that the average user will  get all the stuff and then learn how to use it. By the way I will get all the stuff.
    The Opensim conference was a great success and all the enthusiasts was there. Opensim is a great way to start a world and the people behind it does a great job but Opensim grids are far less visited than Second life. The builds are in some cases good but not even close to some of the best in SL. I find that when people get there own island they have no idea what to do with it. 2worlds2go have a island on the OSgrid. It have been running for years but not many people visit it. More now as we have a hypergrid port. I also made several islands for download on http://2worlds2go.com and today they have been downloaded 210 times. This is not a virtual revolution.
    Will virtual worlds go away? No I do not think so. I just joined the Vatsim network. http://www.vatsim.net/ I want to learn how to fly my virtual plane in a more realistic virtual world. It all builds on a very old software Flight simulator 2004. But there are when I am write this 644 people online flying all over the world. There are thousands of plane and airports to download on the net and company´s and a community still making new software to expand the possibilities of virtual flying.
    This is the way forward. A community and company´s expanding the original software. Linden lab will sooner or later find Second life to be a failing income and scrap the servers but virtual worlds will live on. Virtual worlds are a social experiment and have a loud and lively community. I see a lot of great builds and a area that works is art. I visit gallery´s that I could never go to in RL. It have expanded my life and I hope it will do so even in the future. But I do not think 2014 will be the big break. Just another year with hard work.
  • Some problems with the website.

    Someone tried to hijack the DNS or just tried to put in some redirect on the website but made a cludge of it? So it have been down for a while. And i have had so much to do so i did not pay enough attention.

     

    Hope it is going to get better now.

    We have a small gallery store. The art space Magazine store in Tabula Rasa

    Have to work on that to.

  • Virtual art finding its own way.

    At The University of Western Australia (UWA) you can find some very new art. When i walked around the exhibition i found that art in Second life is finding its own way. Moving away from just copying real life art to get its own expression. Many of the objects have a real virtual world feeling.

    Many object should probobly sort under sculpture but by adding animations and lights a new virtual art arise.
     
     
     
    I did not scout this out myself i found it on Apmels blog. http://apmel.blogspot.se/2012/07/uwa-3d-centenary-art-challenge-med_08.html
  • Another art sale.

    Hmm another bad art sale. Cheap art ripped of from somwhere on the net.

    No This i do not like.

  • LA Gallery of fine Arts

    LA Gallery

    And another nice exhib at LA Gallery http://maps.secondlife.com/secondlife/Myrtle%20Cove/59/32/36

    Talullah Winterwolf makes some kind of graphic cut and paste art. And i really liked it.

    Talullah "My inspirations come from many sources, but the common thread is that all my creative works be it fashion, a photograph or a painting is that  tells a story in some form or other."

    If you have a moment go and see.

  • Guest Artist Annex - Two Shores Gallery of Fine Art

    Two great artist in Magna Carta. It is nice to see drawings and paintings in Second life.

    http://maps.secondlife.com/secondlife/Magna%20Carta/203/25/31

    LeMelonRouge a garaphic artist and designer.

    And Littleone Aries a self learned painter. She say "I have been a working studio artist for over 30 years now. Self-taught, painting has been as much a part of my life as breathing. I learned by doing."

    Nice art to in a more traditional way.

     

     

     

     

  • My fav artist in SL

    t is nice with a exhibition from one of my fav artists on the net.. I an a follower

    ariel writes

    "rather than write an artists statement has given the perspective of the girl in the images."

     

    As a bonus Fingers Scintilla co exhibits, I like artists that use the new digital media to make exciting new pictures SLURL Below.

    http://maps.secondlife.com/secondlife/Gardenia%20Islands/93/67/2501

  • Sledge Roffo at Studio 33

    One of the very active artists in Second life at Studio 33.

    http://maps.secondlife.com/secondlife/Rockcliffe%20Conservatory/223/72/1514

    Sledge Roffo at Gallery 33

    From Sldeges profile: "

    I make art and dream of perfection.

    Primagery is the art I make in Second Life. A process of creating prim groupings in a sculptural arrangement, texturing and augmenting them with various features and then shooting pictues of them with the SL camera without alot of postprocessing."

     

    I like it you can go and se it too.

     

  • Art instution in SL

    Me looking at artThis is one of the really big gallerys, The art is from many different  artist. Mostly pictures and very traditional. All in one place: It is good for a hour. Walking around and maybe meet some other art lovers.

     

     

     

     

     

     

    Big gallery in Second life

    http://maps.secondlife.com/secondlife/Angel%20Manor/6/193/22

  • How much art?

    Digital art gallery

    When i explore Second life around i find galleryś with digital art everywhere. Photography made in SL. Sculptures made for SL. All kind of digital art. It is a explosion of this so before limited art form. And many pieces are very good , too.

    I wonder if the art world outside of SL have any idea of what is going on?

  • Size of gallery

    There is a lot of different gallerys in Second life. Very big ones with many paintings and some good art. And the small ones often run by the artist with a few pictures or sculptures.

    In the big ones you get a big dose of all the culture you could want.

    Crossworlds gallery

     

    Crossworlds gallery

    http://maps.secondlife.com/secondlife/lynto%20land/128/128/89

    But I rally prefer walking around in a city block finding small gallerys and designers or maybe a strange store or two.

    Virtual Soho

    Virtual soho

    http://maps.secondlife.com/secondlife/Bembecia/177/174/104

     

  • Tricia Aferdita Collection showing in Avalon town hall.

    Tricia Aferdita is a long time collector of art and have her own gallery. See her exhibition now in Avalon town.

    http://maps.secondlife.com/secondlife/Ars%20Lunga/78/151/27

     

    From a mail:

    Rowan Derryth
    "This is the first in a series of month-long exhibits curated by the residents of Avalon Arts Community, which is home to many artists and art collectors. Exhibits will open the Second Sunday of each month. Please join us today - and in the future!"

  • Exploring and taking photots

    Exploring SL

    I am travelling Second life trying to find nice places. You often see me with my cameras walking around the area. There are so many pictures to make and so little time. I am a art space photographer you can see it on my tag,, so say hello.

  • OAR files now on the website

    2worlds city and the airport are now ready for download. Finally. Please report bugs and other stuff to the gamemaster.

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Cyberserenity

Digital designer, photographer and artist.